====== Rooq Velerin ====== {{ :runelords:rooq.jpg|Rooq}} **Strength:** 15 \\ **Dexterity:** 16 \\ **Constitution:** 15 \\ **Intelligence:** 13\\ **Wisdom:** 18 \\ **Charisma:** 9\\ **CMS: 13** **Description:** \\ **Race:** [[http://www.d20pfsrd.com/races/core-races/half-elf|Half Elf]]\\ **Age:** 35\\ **Height:** 5'8''\\ **Weight:** 130 lb \\ **Alignment:** Neutral\\ **Worshiper of:** Gozreh, God of nature, weather, the sea\\ **Class:** [[http://www.d20pfsrd.com/classes/core-classes/druid|Druid]]\\ **Languages:** Taldane, Elven, Sylvan, Druidic \\ **Weapons:** club, dagger, dart, quarterstaff, scimitar, scythe, sickle, shortspear, sling, and spear.\\ **Armor:** light and medium, but are prohibited from wearing metal armor.\\ **Feats:** Spell Focus Conjuration, Augment Summoning\\ **Druid Special Abilities:** Nature Bond, nature sense, orisons, wild empathy\\ **Half Elf Ability:** Low-Light Vision, Elf Blood, Elven Immunities, Dual Minded (//The mixed ancestry of some half-elves makes them resistant to mental attacks. Half-elves with this racial trait get a +2 bonus on all Will saving throws. This racial trait replaces the adaptability racial trait.//)\\ ===== Background ===== The son of Hannah Velerin the towns healer and herbalist. ===== Traits ===== **Caretaker:** As the child of an herbalist, you often had to assist in tending to the sick and wounded. You gain a +1 trait bonus on Heal checks, and Heal is always a class skill for you. **Sacred Touch:** You were exposed to a potent source of positive energy as a child, because my mother was and still are a gifted healer. As a standard action, you may automatically stabilize a dying creature merely by touching it. ===== Skills ===== [[http://www.d20srd.org/indexes/skills.htm|Skill Descriptions]] \\ **The druid’s class skills:** \\ The druid’s class skills are Climb (Str), Craft (Int), Fly (Dex), Handle Animal (Cha), Heal (Wis), Knowledge (geography) (Int), Knowledge (nature) (Int), Perception (Wis), Profession (Wis), Ride (Dex), Spellcraft (Int), Survival (Wis), and Swim (Str).)\\ Skill Ranks per Level: 4 + Int modifier -> 5 ^ ^Skill Ranks Placed ^D1^D2^D3^D4^D5^D6^D7^D8^D9^D10^Total ^^ | |Acrobatics | | | | | | | | | | | || | |Appraise | | | | | | | | | | | || | |Bluff | | | | | | | | | | | || |*|Climb | | | | | | | | | | | || |*|Craft | | | | | | | | | | | || | |Diplomacy | | | | | | | | | | | || | |Disable Device | | | | | | | | | | | || | |Disguise | | | | | | | | | | | || | |Escape Artist | | | | | | | | | | | || |*|Fly | | | | | | | | | | | || |*|Handle Animal |1 |1 |1 | | | | | | | | || |*|Heal |1 |1 |1 | | | | | | | | || | |Intimidate | | | | | | | | | | | || | |Knowledge (Arcana) | | | | | | | | | | | || | |Knowledge (Dungeoneering) | | | | | | | | | | | || | |Knowledge (Engineering) | | | | | | | | | | | || |*|Knowledge (Geography) | | | | | | | | | | | || | |Knowledge (History) | | | | | | | | | | | || | |Knowledge (Local) | | | | | | | | | | | || |*|Knowledge (Nature) |1 | | | | | | | | | | || | |Knowledge (Nobility) | | | | | | | | | | | || | |Knowledge (Planes) | | | | | | | | | | | || | |Knowledge (Religion) | | | | | | | | | | | || | |Linguistics | | | | | | | | | | | || |*|Perception |1 |1 |1 | | | | | | | | || | |Perform | | | | | | | | | | | || |*|Profession | | | | | | | | | | | || |*|Ride | | | | | | | | | | | || | |Sense Motive | | | | | | | | | | | || | |Sleight of Hand | | | | | | | | | | | || |*|Spellcraft | |1 |1 | | | | | | | | || | |Stealth | | | | | | | | | | | || |*|Survival |1 |1 |1 | | | | | | | | || |*|Swim | | | | | | | | | | | || | |Use Magic Device | | | | | | | | | | | || ^ ^**Hit Points** (no Con) ^9 ^3 ^4 ^ ^ ^ ^ ^ ^ ^ ^16^^ | |Favored Class Bonus |hp|hp|hp| | | | | | | | || ===== Resourses ===== * **Copper Pins:** 0 * **Silver Shields:** 0 * **Gold Crowns:** 28 ===== Equipment ===== * Scimitar * Wooden Armor * Large Wooden Shield ===== Magic Items ===== * 1 //Cure Light Wounds// 1d8+1 ===== Spells ===== LVL 0 * Detect Magic * Mending * Light * Flare LVL 1 * 2 Cure Light Wounds * 1 Entangle