====== Araviel de Sardo ======
{{ :characters:araviel.jpg?300}}
**Strength:** 9 \\
**Dexterity:** 17 \\
**Constitution:** 16 \\
**Intelligence:** 12\\
**Wisdom:** 16 \\
**Charisma:** 24/26*\\
**CMS:** 12\\
//* Charisma modifications:\\
+2 [Lvl 4,8, 12]\\
+2 [Cloak of Charisma]//
**Description:** \\
**Race:** Aasimar\\
**Age:** 16\\
**Height:** 5'3'' ([[http://www.google.se/search?q=5+feet+3+inches|160 cm]])\\
**Weight:** 95 lbs ([[http://www.google.se/search?q=95+pounds|43 kg]])\\
**Alignment:** Neutral Good \\
**Worshiper of:** Mystra \\
**Class:** [[http://www.d20srd.org/srd/classes/sorcererWizard.htm#sorcerer|Sorcerer]] 12\\
**Languages:** Sharan, Goblin, Infernal\\
**Feats:** \\
* [[http://www.d20srd.org/srd/classes/sorcererWizard.htm#familiars|Summon Familiar]]
* Luck of Heros
* [[http://www.d20srd.org/srd/feats.htm#spellFocus|Spell Focus (Evocation)]]
* [[http://www.d20srd.org/srd/feats.htm#spellPenetration|Spell Penetration]]
* [[http://www.d20srd.org/srd/feats.htm#greaterSpellPenetration|Greater Spell Penetration]]
* [[http://www.d20srd.org/srd/feats.htm#maximizeSpell|Maximize Spell]] (+3 caster levels)
**Background:**
Comrade with the Bright elder cleric of lathander, [[Behrel]].\\
**Aasimar:**\\
+2 wisdom, +2 charisma (already included)\\
+2 on listen and spot checks (already included)\\
Light once per day\\
Acid, cold & electricity resistance 5\\
Darkvision (see 60 feet in pitch-dark)\\
"Native outsider." Check with your referee. Level adjustment +1\\
===== Toad familiar (RIP)=====
{{ :characters:todil2.png|}}
**Todil**, Toad familiar\\
Str 1 Dex 12 Con 11 Int 8 Wis 14 Chr 4; Hit points: --; Initiative +1 (dex); Speed 5 ft.; \\
AC: 18 (+4 size, +1 dex, +3 level); Fort +2, Ref +3, Will +7, Hide +21, Listen +5, Spot +5 \\
Alertness feat when in arm's reach; improved evasion; share spells; empathic link; deliver touch spells; speak with master;\\
Special Qualities: Amphibious, low-light vision;
===== Skills =====
[[http://www.d20srd.org/indexes/skills.htm|Skill Descriptions]]
^Skill Ranks Placed ^S1^S2^S3^S4^S5^S6^S7^S8^S9^S10^S11^S12^Total ^^
|Concentration |4 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |13||
|Knowledge (Arcana) |4 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |13||
|Spellcraft |4 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |13|+2 [Knowledge, Arcana]|
|Listen (cc) | | | | | | | | | | | | | |+2 [aasimar]|
|Spot (cc) | | | | | | | | | | | | | |+2 [aasimar] |
^**Hit Points** (no Con) ^4 ^3 ^4 ^3 ^1 ^1 ^1 ^3 ^2 ^4 ^1 ^4 ^31^ +3xlevel [CON]^
The toad confers + 3 on hitpoints.\\
If the familiar is within reach, + 2 on spot and listen ("alertness").
===== Planed =====
* Lvl 11: Sorcerer 11
* Spells: 1 L2, 1 L3, 1 L4, 1 L5
* Lvl 12: Sorcerer 12
* Stat: Charisma
* Spells: 1 L6
* Feat
* Spell Focus (Enchantment)
* Improved Spell Focus (Evocation)
* Extraordinary Spell Aim [General] (Spellcraft: 15 ranks, Complete Adventurer p109)
===== Resourses =====
* **Copper:**
* **Silver:** 5
* **Gold:** 170
* **Pearls:** 0
Orders:
* Vest of Resistance +3 (900 gp)
===== Equipment =====
* 1 Silver Dagger MW
* 1 Longspear MW
* 1 Light Crossbow MW
* Bolts (quiver of 20)
* Backpack
* Bedroll
* Chalk
* Flint and steel
* Signet ring
* Spell component pouch
===== Magic Items =====
* **Potions**
* 4 //Cure Light Wound// (1d8+1)
* 4 //Cure Moderate Wound// (2d8+3)
* **Scrolls** in Copper tube scroll case
* //1 [[http://www.d20srd.org/srd/spells/cloudKill.htm|Cloud Kill]]//, Lvl 9
* //1 [[http://www.d20srd.org/srd/spells/wallOfFire.htm|Wall of Fire]]//, Lvl 7
* //1 [[http://www.d20srd.org/srd/spells/dismissal.htm|Dismissal]]//, Lvl 9
* //2 [[http://www.d20srd.org/srd/spells/planeShift.htm|Plane Shift]]//, Lvl 13
* //1 [[http://www.d20srd.org/srd/spells/pryingEyes.htm|Prying Eyes]]//, CL 14
* //0 [[http://www.d20srd.org/srd/spells/dispelmagicgreater.htm|Greater Dispel Magic]]//, CL 14
* //1 [[http://www.d20srd.org/srd/spells/sequester.htm|Sequester]]//, CL 14
* //1 [[http://www.d20srd.org/srd/spells/suggestionMass.htm|Mass Suggestion]]//
* //1 [[http://www.d20srd.org/srd/spells/disintegrate.htm|Disintegrate]]//
* //0 [[http://www.d20srd.org/srd/spells/dominatePerson.htm|Dominate Person]]//
* **Wands**
* //[[http://www.d20srd.org/srd/spells/levitate.htm|Levitate]]//, Lvl 3, 4 charges, Command Word: Upp
* //[[http://www.d20srd.org/srd/spells/magicMissile.htm|Magic Missile]]//, Lvl 5, 10 charges, Command Word: Swish
* //[[http://www.d20srd.org/srd/spells/seeInvisibility.htm|See Invisibility]]//, Lvl 3, 9 charges, Command Word: Reveal
* //[[http://www.d20srd.org/srd/spells/vampiricTouch.htm|Vampiric Touch]]//, Lvl 6, 19 charges, Command Word: Lend
* **Rods**
* [[http://www.d20srd.org/srd/magicItems/rods.htm#metamagicSilent|Silent, lesser]]
* [[http://www.d20srd.org/srd/magicItems/rods.htm#metamagicEmpower|Empower, lesser]] (All variable, numeric effects of an empowered spell are increased by one-half.)
* **Cloak of Charisma +2**
* **Ring of Protection +1**
* **Alacast**, +1 Quarter staff, Bane against Evil Outsiders, Good aligned
* **Bracers of Armor +4**
* **Dagger +1**
* **[[http://www.d20srd.org/srd/magicitems/wondrousitems.htm#slippersofSpiderClimbing|Slippers of Spider Climbing]]**
* **Ring of Counterspells** (Dispel Magic)
* **Amulet of Natural Armor +1**
==== Wish List ====
* [[http://www.d20srd.org/srd/magicItems/wondrousItems.htm#cloakofCharisma|Cloak of Charisma +4]] - 16,000 gp
* [[http://www.d20srd.org/srd/magicItems/wondrousItems.htm#necklaceofAdaptation|Necklace of Adaptation]] - 9,000 gp
* Metamagic Rod
* [[http://www.d20srd.org/srd/magicItems/rods.htm#metamagicMaximize|Maximize, lesser]] - 14,000 gp
* Substitution, lesser - 2,700 gp (Compete Arcane p146)
* Sculpting, lesser - 5,400 gp (Compete Arcane p146)
* Scroll: [[http://www.d20srd.org/srd/spells/permanency.htm|Permanency]] - 10,125 gp (Includes experience point cost up to 2,000 XP.)
* Medallion of Thoughts - 12,000 gp
* Robe of the Archmagi - 75,000 gp
* [[http://www.d20srd.org/srd/magicItems/wondrousItems.htm#bootsofLevitation|Boots of levitation]] - 7,500 gp
* Belt of many pockets - 11,000 gp (Compete Arcane p146)
* Vest of resistance +2 - 4,000 gp (Compete Arcane)
* Vest of resistance +3 - 9,000 gp (Compete Arcane)
* Monocle of Perusal - 6,500 gp (Complete Adventurer p134, +5 Appraise, Identify once per day)
* Spool of Endless Rope - 2,000 gp (Complete Adventurer p135)
* Rings
* [[http://www.d20srd.org/srd/magicItems/rings.htm#protection|Protection +2]] - 8,000 gp (Deflection)
* [[http://www.d20srd.org/srd/magicItems/rings.htm#protection|Protection +3]] - 18,000 gp
* [[http://www.d20srd.org/srd/magicItems/rings.htm#energyResistance|Energy resistance, minor]] - 12,000 gp (10 points)
* [[http://www.d20srd.org/srd/magicItems/rings.htm#energyResistance|Energy resistance, major]] - 28,000 gp (20 points)
* [[http://www.d20srd.org/srd/magicItems/rings.htm#wizardry|Wizardry (I)]] - 20,000 gp
* [[http://www.d20srd.org/srd/magicItems/rings.htm#invisibility|Invisibility]] - 20,000 gp
* Arcane Might - 20,000 gp (+1 spell penetration checks, caster level checks, and all level-based variables)
===== Spells Known =====
DC Bonus: **+8/+9** -> //Charisma: 26 = 20 [Base] +3 [Lvl 4,8,12] +1 [Stat Exchange] +2 [Cloak of Charisma] / +1 [Spel Focus Evocation]//
**LEVEL 0** - DC: **18/19**
* CALTROPS: Creates caltrops in 5-ft.-by-5-ft. square, + 5-ft. square/2 levels beyond 1st (max 5).
* DETECT MAGIC: Detects spells and magic items within 60 ft.
* LAUNCH ITEM: Hurls Fine item up to Medium range.
* MAGE HAND: 5-pound telekinesis.
* READ MAGIC: Read scrolls and spellbooks.
* SILENT PORTAL: Negates sound from door or window.
* PRESTIDIGITATION: Performs minor tricks.
* DETECT POISON: Detects poison in one creature or small object.
* MENDING: Makes minor repairs on an object.
** LEVEL 1** - DC: **19/20**
* DETECT SECRET DOORS: Reveals hidden doors within 60 ft. (60 ft)
* IDENTIFY: Determines properties of magic item.
* MAGE ARMOR: Gives subject +4 armor bonus.
* MAGIC MISSILE: 1d4+1 damage; +1 missile per two levels above 1st (max 5). (Medium)
* SHIELD: Invisible disc gives +4 to AC, blocks magic missiles.
* Feather Fall: Objects or creatures fall slowly.
** LEVEL 2** - DC: **20/21**
* ACID ARROW: Ranged touch attack; 2d4 damage for 1 round +1 round/three levels.(Long)
* GLITTERDUST: Blinds creatures, outlines invisible creatures. (Medium)
* INVISIBILITY: Subject is invisible for 1 min./level or until it attacks.
* KNOCK: Opens locked or magically sealed door. (Medium)
* RESIST ENERGY: Ignores first 10 (or more 30) points of damage/attack from specified energy type.
** LEVEL 3** - DC: **21/22**
* HASTE: One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves. (Close)
* LIGHTNING BOLT*: Electricity deals 1d6/level damage. (120-ft. line)
* FIREBALL*: 1d6 damage per level, 20-ft. radius. (Long)
* [[http://www.d20srd.org/srd/spells/phantomSteed.htm|PHANTOM STEED]]: Magic horse appears for 1 hour/level. (1 hour/level (D), 10 min)
** LEVEL 4** - DC: **22/23**
* BLACK TENTACLES: Tentacles grapple all within 20 ft. spread. (Medium)
* INVISIBILITY, GREATER: As invisibility, but subject can attack and stay invisible.
* DIMENSION DOOR: Teleports you short distance. (Long)
* Force Missiles: Unerring missiles of force strike for 2d6 damage and explode in a burst.
** LEVEL 5** - DC: **23/24**
* HOLD MONSTER: As hold person, but any creature. (Medium, Will)
* CONE OF COLD*: 1d6/level cold damage. (Cone 60', Reflex)
* Baleful Polymorph: Transforms subject into harmless animal.
* Feeblemind: Subject’s Int and Cha drop to 1.
* Telekinesis: Moves object, attacks creature, or hurls object or creature.
* Wall of Force: Wall is immune to damage. (Close)
** LEVEL 6** - DC: **24/25**
* Chain Lightning: 1d6/level damage; 1 secondary bolt/level each deals half damage.
* Dispel Magic, Greater: As dispel magic, but +20 on check.
* Disintegrate: Makes one creature or object vanish. (Fortitude, Ray, Medium)
** LEVEL 7** - DC: **25/26**
* Delayed Blast Fireball: 1d6/level fire damage; you can postpone blast for 5 rounds.
* Power Word Blind: Blinds creature with 200 hp or less.
* Disintegrate: Makes one creature or object vanish. (Fortitude, Ray, Medium)
[[http://www.d20srd.org/srd/spellLists/sorcererWizardSpells.htm|Sorcerer Wizard Spells in PHP]]\\
**[[Araviel Spells]]**
===== Spells per Day =====
^LEVEL^ DC ^ Spells per Day ^^ Spells Cast ^
^ 0 | 18/19 |**6**|//6 [level] // | 0 |
^ 1 | 19/20 |**8**|//6 [level] +2 [stat]// | 0 |
^ 2 | 20/21 |**8**|//6 [level] +2 [stat]// | 8 |
^ 3 | 21/22 |**8**|//6 [level] +2 [stat]// | 0 |
^ 4 | 22/23 |**7**|//6 [level] +2 [stat]// | 3 |
^ 5 | 23/24 |**6**|//5 [level] +1 [stat]// | 0 |
^ 6 | 24/25 |**4**|//3 [level] +1 [stat]// | 1 |