====== Araviel de Sardo ====== {{ :characters:araviel.jpg?300}} **Strength:** 9 \\ **Dexterity:** 17 \\ **Constitution:** 16 \\ **Intelligence:** 12\\ **Wisdom:** 16 \\ **Charisma:** 24/26*\\ **CMS:** 12\\ //* Charisma modifications:\\ +2 [Lvl 4,8, 12]\\ +2 [Cloak of Charisma]// **Description:** \\ **Race:** Aasimar\\ **Age:** 16\\ **Height:** 5'3'' ([[http://www.google.se/search?q=5+feet+3+inches|160 cm]])\\ **Weight:** 95 lbs ([[http://www.google.se/search?q=95+pounds|43 kg]])\\ **Alignment:** Neutral Good \\ **Worshiper of:** Mystra \\ **Class:** [[http://www.d20srd.org/srd/classes/sorcererWizard.htm#sorcerer|Sorcerer]] 12\\ **Languages:** Sharan, Goblin, Infernal\\ **Feats:** \\ * [[http://www.d20srd.org/srd/classes/sorcererWizard.htm#familiars|Summon Familiar]] * Luck of Heros * [[http://www.d20srd.org/srd/feats.htm#spellFocus|Spell Focus (Evocation)]] * [[http://www.d20srd.org/srd/feats.htm#spellPenetration|Spell Penetration]] * [[http://www.d20srd.org/srd/feats.htm#greaterSpellPenetration|Greater Spell Penetration]] * [[http://www.d20srd.org/srd/feats.htm#maximizeSpell|Maximize Spell]] (+3 caster levels) **Background:** Comrade with the Bright elder cleric of lathander, [[Behrel]].\\ **Aasimar:**\\ +2 wisdom, +2 charisma (already included)\\ +2 on listen and spot checks (already included)\\ Light once per day\\ Acid, cold & electricity resistance 5\\ Darkvision (see 60 feet in pitch-dark)\\ "Native outsider." Check with your referee. Level adjustment +1\\ ===== Toad familiar (RIP)===== {{ :characters:todil2.png|}} **Todil**, Toad familiar\\ Str 1 Dex 12 Con 11 Int 8 Wis 14 Chr 4; Hit points: --; Initiative +1 (dex); Speed 5 ft.; \\ AC: 18 (+4 size, +1 dex, +3 level); Fort +2, Ref +3, Will +7, Hide +21, Listen +5, Spot +5 \\ Alertness feat when in arm's reach; improved evasion; share spells; empathic link; deliver touch spells; speak with master;\\ Special Qualities: Amphibious, low-light vision; ===== Skills ===== [[http://www.d20srd.org/indexes/skills.htm|Skill Descriptions]] ^Skill Ranks Placed ^S1^S2^S3^S4^S5^S6^S7^S8^S9^S10^S11^S12^Total ^^ |Concentration |4 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |13|| |Knowledge (Arcana) |4 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |13|| |Spellcraft |4 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |13|+2 [Knowledge, Arcana]| |Listen (cc) | | | | | | | | | | | | | |+2 [aasimar]| |Spot (cc) | | | | | | | | | | | | | |+2 [aasimar] | ^**Hit Points** (no Con) ^4 ^3 ^4 ^3 ^1 ^1 ^1 ^3 ^2 ^4 ^1 ^4 ^31^ +3xlevel [CON]^ The toad confers + 3 on hitpoints.\\ If the familiar is within reach, + 2 on spot and listen ("alertness"). ===== Planed ===== * Lvl 11: Sorcerer 11 * Spells: 1 L2, 1 L3, 1 L4, 1 L5 * Lvl 12: Sorcerer 12 * Stat: Charisma * Spells: 1 L6 * Feat * Spell Focus (Enchantment) * Improved Spell Focus (Evocation) * Extraordinary Spell Aim [General] (Spellcraft: 15 ranks, Complete Adventurer p109) ===== Resourses ===== * **Copper:** * **Silver:** 5 * **Gold:** 170 * **Pearls:** 0 Orders: * Vest of Resistance +3 (900 gp) ===== Equipment ===== * 1 Silver Dagger MW * 1 Longspear MW * 1 Light Crossbow MW * Bolts (quiver of 20) * Backpack * Bedroll * Chalk * Flint and steel * Signet ring * Spell component pouch ===== Magic Items ===== * **Potions** * 4 //Cure Light Wound// (1d8+1) * 4 //Cure Moderate Wound// (2d8+3) * **Scrolls** in Copper tube scroll case * //1 [[http://www.d20srd.org/srd/spells/cloudKill.htm|Cloud Kill]]//, Lvl 9 * //1 [[http://www.d20srd.org/srd/spells/wallOfFire.htm|Wall of Fire]]//, Lvl 7 * //1 [[http://www.d20srd.org/srd/spells/dismissal.htm|Dismissal]]//, Lvl 9 * //2 [[http://www.d20srd.org/srd/spells/planeShift.htm|Plane Shift]]//, Lvl 13 * //1 [[http://www.d20srd.org/srd/spells/pryingEyes.htm|Prying Eyes]]//, CL 14 * //0 [[http://www.d20srd.org/srd/spells/dispelmagicgreater.htm|Greater Dispel Magic]]//, CL 14 * //1 [[http://www.d20srd.org/srd/spells/sequester.htm|Sequester]]//, CL 14 * //1 [[http://www.d20srd.org/srd/spells/suggestionMass.htm|Mass Suggestion]]// * //1 [[http://www.d20srd.org/srd/spells/disintegrate.htm|Disintegrate]]// * //0 [[http://www.d20srd.org/srd/spells/dominatePerson.htm|Dominate Person]]// * **Wands** * //[[http://www.d20srd.org/srd/spells/levitate.htm|Levitate]]//, Lvl 3, 4 charges, Command Word: Upp * //[[http://www.d20srd.org/srd/spells/magicMissile.htm|Magic Missile]]//, Lvl 5, 10 charges, Command Word: Swish * //[[http://www.d20srd.org/srd/spells/seeInvisibility.htm|See Invisibility]]//, Lvl 3, 9 charges, Command Word: Reveal * //[[http://www.d20srd.org/srd/spells/vampiricTouch.htm|Vampiric Touch]]//, Lvl 6, 19 charges, Command Word: Lend * **Rods** * [[http://www.d20srd.org/srd/magicItems/rods.htm#metamagicSilent|Silent, lesser]] * [[http://www.d20srd.org/srd/magicItems/rods.htm#metamagicEmpower|Empower, lesser]] (All variable, numeric effects of an empowered spell are increased by one-half.) * **Cloak of Charisma +2** * **Ring of Protection +1** * **Alacast**, +1 Quarter staff, Bane against Evil Outsiders, Good aligned * **Bracers of Armor +4** * **Dagger +1** * **[[http://www.d20srd.org/srd/magicitems/wondrousitems.htm#slippersofSpiderClimbing|Slippers of Spider Climbing]]** * **Ring of Counterspells** (Dispel Magic) * **Amulet of Natural Armor +1** ==== Wish List ==== * [[http://www.d20srd.org/srd/magicItems/wondrousItems.htm#cloakofCharisma|Cloak of Charisma +4]] - 16,000 gp * [[http://www.d20srd.org/srd/magicItems/wondrousItems.htm#necklaceofAdaptation|Necklace of Adaptation]] - 9,000 gp * Metamagic Rod * [[http://www.d20srd.org/srd/magicItems/rods.htm#metamagicMaximize|Maximize, lesser]] - 14,000 gp * Substitution, lesser - 2,700 gp (Compete Arcane p146) * Sculpting, lesser - 5,400 gp (Compete Arcane p146) * Scroll: [[http://www.d20srd.org/srd/spells/permanency.htm|Permanency]] - 10,125 gp (Includes experience point cost up to 2,000 XP.) * Medallion of Thoughts - 12,000 gp * Robe of the Archmagi - 75,000 gp * [[http://www.d20srd.org/srd/magicItems/wondrousItems.htm#bootsofLevitation|Boots of levitation]] - 7,500 gp * Belt of many pockets - 11,000 gp (Compete Arcane p146) * Vest of resistance +2 - 4,000 gp (Compete Arcane) * Vest of resistance +3 - 9,000 gp (Compete Arcane) * Monocle of Perusal - 6,500 gp (Complete Adventurer p134, +5 Appraise, Identify once per day) * Spool of Endless Rope - 2,000 gp (Complete Adventurer p135) * Rings * [[http://www.d20srd.org/srd/magicItems/rings.htm#protection|Protection +2]] - 8,000 gp (Deflection) * [[http://www.d20srd.org/srd/magicItems/rings.htm#protection|Protection +3]] - 18,000 gp * [[http://www.d20srd.org/srd/magicItems/rings.htm#energyResistance|Energy resistance, minor]] - 12,000 gp (10 points) * [[http://www.d20srd.org/srd/magicItems/rings.htm#energyResistance|Energy resistance, major]] - 28,000 gp (20 points) * [[http://www.d20srd.org/srd/magicItems/rings.htm#wizardry|Wizardry (I)]] - 20,000 gp * [[http://www.d20srd.org/srd/magicItems/rings.htm#invisibility|Invisibility]] - 20,000 gp * Arcane Might - 20,000 gp (+1 spell penetration checks, caster level checks, and all level-based variables) ===== Spells Known ===== DC Bonus: **+8/+9** -> //Charisma: 26 = 20 [Base] +3 [Lvl 4,8,12] +1 [Stat Exchange] +2 [Cloak of Charisma] / +1 [Spel Focus Evocation]// **LEVEL 0** - DC: **18/19** * CALTROPS: Creates caltrops in 5-ft.-by-5-ft. square, + 5-ft. square/2 levels beyond 1st (max 5). * DETECT MAGIC: Detects spells and magic items within 60 ft. * LAUNCH ITEM: Hurls Fine item up to Medium range. * MAGE HAND: 5-pound telekinesis. * READ MAGIC: Read scrolls and spellbooks. * SILENT PORTAL: Negates sound from door or window. * PRESTIDIGITATION: Performs minor tricks. * DETECT POISON: Detects poison in one creature or small object. * MENDING: Makes minor repairs on an object. ** LEVEL 1** - DC: **19/20** * DETECT SECRET DOORS: Reveals hidden doors within 60 ft. (60 ft) * IDENTIFY: Determines properties of magic item. * MAGE ARMOR: Gives subject +4 armor bonus. * MAGIC MISSILE: 1d4+1 damage; +1 missile per two levels above 1st (max 5). (Medium) * SHIELD: Invisible disc gives +4 to AC, blocks magic missiles. * Feather Fall: Objects or creatures fall slowly. ** LEVEL 2** - DC: **20/21** * ACID ARROW: Ranged touch attack; 2d4 damage for 1 round +1 round/three levels.(Long) * GLITTERDUST: Blinds creatures, outlines invisible creatures. (Medium) * INVISIBILITY: Subject is invisible for 1 min./level or until it attacks. * KNOCK: Opens locked or magically sealed door. (Medium) * RESIST ENERGY: Ignores first 10 (or more 30) points of damage/attack from specified energy type. ** LEVEL 3** - DC: **21/22** * HASTE: One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves. (Close) * LIGHTNING BOLT*: Electricity deals 1d6/level damage. (120-ft. line) * FIREBALL*: 1d6 damage per level, 20-ft. radius. (Long) * [[http://www.d20srd.org/srd/spells/phantomSteed.htm|PHANTOM STEED]]: Magic horse appears for 1 hour/level. (1 hour/level (D), 10 min) ** LEVEL 4** - DC: **22/23** * BLACK TENTACLES: Tentacles grapple all within 20 ft. spread. (Medium) * INVISIBILITY, GREATER: As invisibility, but subject can attack and stay invisible. * DIMENSION DOOR: Teleports you short distance. (Long) * Force Missiles: Unerring missiles of force strike for 2d6 damage and explode in a burst. ** LEVEL 5** - DC: **23/24** * HOLD MONSTER: As hold person, but any creature. (Medium, Will) * CONE OF COLD*: 1d6/level cold damage. (Cone 60', Reflex) * Baleful Polymorph: Transforms subject into harmless animal. * Feeblemind: Subject’s Int and Cha drop to 1. * Telekinesis: Moves object, attacks creature, or hurls object or creature. * Wall of Force: Wall is immune to damage. (Close) ** LEVEL 6** - DC: **24/25** * Chain Lightning: 1d6/level damage; 1 secondary bolt/level each deals half damage. * Dispel Magic, Greater: As dispel magic, but +20 on check. * Disintegrate: Makes one creature or object vanish. (Fortitude, Ray, Medium) ** LEVEL 7** - DC: **25/26** * Delayed Blast Fireball: 1d6/level fire damage; you can postpone blast for 5 rounds. * Power Word Blind: Blinds creature with 200 hp or less. * Disintegrate: Makes one creature or object vanish. (Fortitude, Ray, Medium) [[http://www.d20srd.org/srd/spellLists/sorcererWizardSpells.htm|Sorcerer Wizard Spells in PHP]]\\ **[[Araviel Spells]]** ===== Spells per Day ===== ^LEVEL^ DC ^ Spells per Day ^^ Spells Cast ^ ^ 0 | 18/19 |**6**|//6 [level] // | 0 | ^ 1 | 19/20 |**8**|//6 [level] +2 [stat]// | 0 | ^ 2 | 20/21 |**8**|//6 [level] +2 [stat]// | 8 | ^ 3 | 21/22 |**8**|//6 [level] +2 [stat]// | 0 | ^ 4 | 22/23 |**7**|//6 [level] +2 [stat]// | 3 | ^ 5 | 23/24 |**6**|//5 [level] +1 [stat]// | 0 | ^ 6 | 24/25 |**4**|//3 [level] +1 [stat]// | 1 |