Just a little summary of creating undead using the Animate Dead spell.
Always animate them as Bloody skeletons unless you have a reason.
There are a lot of gains using the Desecrate spell before animating you dead.
| Basics | BS Onyx | Attacks | Gear |
|---|---|---|---|
| Bugbear - 3 HD (Med. Str 16 Dex 13) | 150gp | morningstar or 2 claws or javelin | leather armor |
| Ogre - 4 HD (Lg. Str 21 Dex 8) | 200gp | greatclub +7 (2d8+7) or 2 claws +7 (1d6+5) | armor, greatclub |
| Troll - 6 HD (Lg. Str 21 Dex 14) | 300gp | bite +8 (1d8+5), 2 claws +8 (1d6+5) | |
| Ettin - 10 HD (Lg. Str 23 Dex 8) | 400gp | flail +12/+7 (2d6+6) or 2 claws +12 (1d6+5) or javelin | leather armor |
| Hill Giant - 10 HD (Lg. Str 25 Dex 8) | 500gp | greatclub +13/+8 (2d8+10) or 2 claws +13 (1d8+7) | |
| Worg - 4 HD (Med. Str 17 Dex 15) | |||
| Dire Boar - 5 HD (Lg. Str 23 Dex 10) | |||
| Dire Wolf - 5 HD (Lg. Str 19 Dex 15) | |||
| Grizzly Bear - 5 HD (Lg. Str 21 Dex 13) | |||
| Tiger - 6 HD (Lg. Str 23 Dex 15) | |||
| Dire Lion - 8 HD (Lg. Str 25 Dex 15) | |||
| Dire Tiger - 14 HD (Lg. Str 27 Dex 15) | |||
| Owlbear - 5 HD (Lg. Str 19 Dex 12) | |||
| Manticore - 6 HD (Lg. Str 20 Dex 15) | |||
| Wyvern - 7 HD (Lg. Str 19 Dex 12) | |||
| Young Black Dragon - 8 HD (Med. Str 19 Dex 14) | |||
| Young Blue Dragon - 10 HD (Lg. Str 21 Dex 12) | |||
| Young Brass Dragon - 8 HD (Med. Str 19 Dex 14) | |||
| Young Bronze Dragon - 10 HD (Lg. Str 21 Dex 12) | |||
| Young Copper Dragon - 9 HD (Med. Str 19 Dex 14) | |||
| Young Gold Dragon - 12 HD (Lg. Str 25 Dex 12) | |||
| Young Green Dragon - 9 HD (Lg. Str 21 Dex 12) | |||
| Young Red Dragon - 11 HD (Lg. Str 25 Dex 12) | |||
| Young Silver Dragon - 11 HD (Lg. Str 21 Dex 12) | |||
| Young White Dragon - 7 HD (Med. Str 19 Dex 14) | |||