Barbarian Quest Journal

Marion Cain

Strength 20
Dexterity 16
Constitution 14
Intelligence 12
Wisdom 12
Charisma 8

Race Half-elf
Age 25
Height 6′5″ (196 cm)
Weight 176 lbs (80 kg)
Alignment Chaotic Good (acts as his conscience directs him)
Worshiper of Desna (dreams, luck, stars, travelers)
Class Ranger 4
Languages Common, Elven, Hallit

Items

Elven curve blade
Knife
Composite longbow
Quiver with 20 arrows
Breastplate MW
Backpack
Bedroll
Flint and steel
Grappling hook
Hooded lantern
Rope (50 feet)
Waterskin

Magic Items

None.

Potions
Cure light wounds 1d8+1
Shield of Faith

Money

Platinum 0
Gold 514
Silver 95
Copper 0

Skills

Skill ranks placed12345678910Total
*Acrobatics 1111 4
*Climb 1111 4
Craft
Handle animal
Heal
Intimidate
Knowledge (dungeoneering)
*Knowledge (geography) 1111 4
Knowledge (nature)
*Perception 1111 4
Profession
Ride
Spellcraft
*Stealth 1111 4
*Survival 1111 4
*Swim 1111 4
Hit points (no Con)117811 37

Special Abilities

Feats

Weapon focus (elven curve blade)
Cleave

Traits

Ancestral arms
Marion is proficient with the elven curve blade.

Elven immunities
Marion is immune to magic sleep effects and has a +2 racial saving throw bonus against enchantment spells and effects.

Keen senses
Marion has a +2 racial bonus on Perception checks.

Low-light vision
Marion can see twice as far as humans in conditions of dim light.

Multitalented
Marion’s two favored classes are ranger and fighter. He gains +1 hit point or +1 skill point whenever he takes a level in either one of those classes.

Reactionary
Marion was bullied often as a child, but never quite developed an offensive response. Instead, he became adept at anticipating sudden attacks and reacting to danger quickly. He has a +2 trait bonus on Initiative checks.

Reckless
Marion has a tendency for rash behavior, often disregarding his own safety as he moves across the battlefield. He has a +1 bonus on Acrobatics checks, and Acrobatics is always a class skill for him.

Spells

Caster level 1*

Ranger spell list

Sample level 1 spells (DC 12, 1 per day)*
Glide
Gravity bow
Hunter’s howl
Lead blades
Longstrider

√ = Always prepared during daily meditation unless stated otherwise.

Background

“You call my dad a looney again, I’ll kill you.”


A restless half-elf with an unknown past, Marion Cain is a hardened and emotionally scarred vagabond who travels the wilderness of northern Avistan in search of a place he might finally call home.

Marion grew up as an orphan at the Turandarok Academy in Sandpoint where he was raised and looked after by “Mad” Madison Cain, the school’s feeble-minded and deeply religious caretaker. Still mourning the loss of his own children, who had been taken by Chelaxian slavers many years before, the man would often drag the boy to the sermons of Father Tobyn at the town church. He even gave Marion his name, the same as his youngest lost son.

Despite his elven ancestry, Marion was an ugly and weird-looking child, with a swarthy, unhealthy complexion and predominant Kellid features. He was awkward to be around, and he always seemed to be much older than he actually was. Taller than most men, he appeared giant-like and deformed, and never so much as when seen together beside his noticeably short father.

By the age of seven, Marion’s homeliness was already legend. The good citizens of Sandpoint, baffled and disgusted, shunned or simply ignored him. His only friends were Jeb Hosk and Konrad Fell, two local boys who used to roam and hunt in the surrounding woods and mostly kept to themselves.

As the years went by, the scorn of others became a natural, but nonetheless painful part of Marion’s young life. The disturbing fact that “Maddy’s black devil” could see in the dark and, as the rumor went, detect even the faintest sound or whisper only added to their mockery.

He left Sandpoint at dawn on his fifteenth birthday. The old man was still asleep when Marion kissed him goodbye. For a brief moment, he tried hard to say something to the only person who had ever cared for him but instead, as Marion’s voice failed him for the last time, he decided right there and then what he wanted to be. He was not a man of words, people would never listen to him, and so he would lead by example. His childhood at the orphanage, the ramblings of his slow but devout father, and the harsh life on the road that would be his from now on would in time turn Marion into a champion of Desna, the Queen of the North Star and ancient goddess of freedom and luck.

Marion regards opposing cruelty as a sacred duty. He fights it fiercely whenever he encounters a fanatical zealot, a greedy tyrant, or any small-town bully. A brooding dreamer at heart, his main purpose is to keep moving, experience new wonders, and spreading the will of his goddess as best as he can.

Marion mistrusts any Chelaxian that he meets, who most likely is a slaver or devil worshiper as far as he knows. Brought up to think like a true Desnan, he has a deeply rooted contempt for followers of Lamashtu, Rovagug, and Zon-Kuthon. He does not understand what is wrong with them, but they need to be set straight, and faced down on sight.

Solemn with a foreboding demeanor, Marion has the desperate look of a cornered animal that will fight to the bitter end. He growls when he speaks, using as few and simple words as possible. His left ear is slightly longer than his right one. It has an embarrassing tendency to twitch whenever he gets nervous or angry.

Marion walks with a slight stoop. Tall and lanky, he wears an elven curve blade strapped to his waist.


2024-04-15 18:45 · perkko

Stringfellow Hawke

Strength 10
Dexterity 13
Constitution 15
Intelligence 14
Wisdom 12
Charisma 19

Race Human
Age 23
Height 6′ (183 cm)
Weight 169 lbs (76 kg)
Alignment Chaotic Good
Worshiper of Erastil (Family, Farming, Hunting, Trade)
Class Bard 2
Languages Taldane, Skald, Varisian, Dwarwen

Fight

BAB 0

HP: 9 (D8) Current HP: 9

Rapier: 0/ D6 / 18/2 Short Bow: 2/ D6 20/3 Range 60F

Fight

FortRefWill
Total 1 4 3
Ab Mod 1 2 1
Bonus 022
Misc

Items

Backpack
Bedroll
Flint and steel
Hooded lantern
Rope (50 feet)
Waterskin
Studded Leather Arm
Short bow

Magic Items

Wand of burning hands lvl 2.

Potions
None.

Diverse

Alchemists fire
Anti toxin potion

Spellbook med:

Silent image
unseen servant
Identify
Mage Armour
unknown spell

Money

Platinum 0
Gold 499
Silver 5
Copper 0

Skills

Skill ranks placed12345678910Total
xAcrobatics
xAppraise
xBluff 111 10
xClimb
xDiable device
xDipolomacy 111 10
xDisguise
xEscape artist
xIntimidate 111 10
xKnowledge (Arcana) 1
xKnowledge (Dungeoneering)
xKnowledge (Engineering)
xKnowledge (Geography) 1 6
xKnowledge (History) 1 6
xKnowledge (Local) 11 7
xKnowledge (Nature)
xKnowledge (Nobility) 1 7
xKnowledge (Planes)
xKnowledge (Religion)
xLinguistics 1 6
xPerception 111 7
xPerform (Sing) 111 10
xPerform (Dance)
xSense Motive 1 1 6
xSleight of Hand 11
xSpellcraft
xStealth
Swim
xUse Magic Device 11
Hit points (no Con)85 22

Special Abilities

Bardic Knowledge: +1 (level/2) to knowledge skills
Bardic Performance: 8 (4 + (level-1)x2 + Cha mod) rounds. Starting - standard action, maintain - free action.

  • Countersong: Counter magic effects that depend on sound.
  • Distraction: Counter magic effects that depend on sight.
  • Fascinate: Cause creatures (1+(level-1)/2) within 90' to become fascinated. Will save DC 14 (10 + level/2 + Cha mod) to negate.
  • Inspire Courage: +1 (morale) on save vs charm and fear and a +1 (competence) on attack and weapon damage rolls. To be affected, an ally must be able to perceive the bard’s performance.
  • Inspire Competence: +2 on skill checkks.

Vesatile Performance
Well Versed

Turns Used:

Feats

Improved Initiative: +4 initiative
Lingering Performance: Effect from bardic performance continue for 2 rounds after you cease performing. New bardic performance - previous effect ceases.
+ point blank shot

–Next–

Traits

Noble Borne: Lebeda
+1 en till

Spells

Spells per day: 3+3 (level 1 plus charisma modifier)

Used today: LVL1: 0

Level 0: Detect Magic, Light, Open/Close, Summon Instrument, Message,Mage Hand
Level 1: Cure Light Wounds, Grease, Charm Person, Alarm

Background

2024-04-10 20:10 · perkko

Kingmaker Treasures Found

2 Alchemist’s fire Marion, Steingrim
3 Shortswords
3 Daggers
3 Longbows
35 Arrows
4 Leather armor
Silver amulet
2 Cure Light Wounds Marion, Stringfellow
1 Shield of Faith Marion
4 Horses
2 Handaxes MW (612 gp)
1 Longbows (75 gp)
8 Shortswords (80 gp)
8 Leather armor (80 gp)
Studded leather (25 gp)

6 Tents (90 gp)
3 crates of furs and hides (150 gp)
Case of 7 bottles of greenish herbal liquor (140 gp)
MW Dagger
Wand of burning hands Stringfellow
Silver ring
MW Handaxe
MW Scimitar
Two wolf skins

Beställt: Chain shirt MW (Stringfellow, 250), MW Breast plate (Marion 350), MW Scimitar (Steingrim 315), Wand cure light. Betalt!
Beställt: MW elven curve blade (Marion 380) Betalt!
Beställt: Cloak of Reistance. Bettart!

Tennstop värt 12 guld
Ring värd ?
Jadestaty värd 85 guld
12 Shortspears

Bracers + 1 AC
Sickle MW Cold Iron
7420 copper, 2132 silver, 302 gold
Light metal shield MW
7 Crossbow bolts Flaming
Boots of Elven kind +5 Acrobatics Stringfellow
Plain brass ring with pearl = Svetlanas ring!
Påse med nåt magiskt pulver
Bok skriven på nåt språk, med Scroll of Fly
Bone club MW
Amulet of Natural armor +1 Steingrim

Money

3094 Gold
2972 Silver
7613 Copper

2024-04-10 20:04 · perkko