Rooq Velerin

Rooq Strength: 15
Dexterity: 16
Constitution: 15
Intelligence: 13
Wisdom: 18
Charisma: 9
CMS: 13

Description:
Race: Half Elf
Age: 35
Height: 5'8''
Weight: 130 lb
Alignment: Neutral
Worshiper of: Gozreh, God of nature, weather, the sea
Class: Druid
Languages: Taldane, Elven, Sylvan, Druidic
Weapons: club, dagger, dart, quarterstaff, scimitar, scythe, sickle, shortspear, sling, and spear.
Armor: light and medium, but are prohibited from wearing metal armor.
Feats: Spell Focus Conjuration, Augment Summoning
Druid Special Abilities: Nature Bond, nature sense, orisons, wild empathy
Half Elf Ability: Low-Light Vision, Elf Blood, Elven Immunities, Dual Minded (The mixed ancestry of some half-elves makes them resistant to mental attacks. Half-elves with this racial trait get a +2 bonus on all Will saving throws. This racial trait replaces the adaptability racial trait.)

Background

The son of Hannah Velerin the towns healer and herbalist.

Traits

Caretaker: As the child of an herbalist, you often had to assist in tending to the sick and wounded. You gain a +1 trait bonus on Heal checks, and Heal is always a class skill for you.

Sacred Touch: You were exposed to a potent source of positive energy as a child, because my mother was and still are a gifted healer. As a standard action, you may automatically stabilize a dying creature merely by touching it.

Skills

Skill Descriptions
The druid’s class skills:
The druid’s class skills are Climb (Str), Craft (Int), Fly (Dex), Handle Animal (Cha), Heal (Wis), Knowledge (geography) (Int), Knowledge (nature) (Int), Perception (Wis), Profession (Wis), Ride (Dex), Spellcraft (Int), Survival (Wis), and Swim (Str).)
Skill Ranks per Level: 4 + Int modifier → 5

Skill Ranks Placed D1D2D3D4D5D6D7D8D9D10Total
Acrobatics
Appraise
Bluff
*Climb
*Craft
Diplomacy
Disable Device
Disguise
Escape Artist
*Fly
*Handle Animal 1 1 1
*Heal 1 1 1
Intimidate
Knowledge (Arcana)
Knowledge (Dungeoneering)
Knowledge (Engineering)
*Knowledge (Geography)
Knowledge (History)
Knowledge (Local)
*Knowledge (Nature) 1
Knowledge (Nobility)
Knowledge (Planes)
Knowledge (Religion)
Linguistics
*Perception 1 1 1
Perform
*Profession
*Ride
Sense Motive
Sleight of Hand
*Spellcraft 1 1
Stealth
*Survival 1 1 1
*Swim
Use Magic Device
Hit Points (no Con) 9 3 4 16
Favored Class Bonus hphphp

Resourses

  • Copper Pins: 0
  • Silver Shields: 0
  • Gold Crowns: 28

Equipment

  • Scimitar
  • Wooden Armor
  • Large Wooden Shield

Magic Items

  • 1 Cure Light Wounds 1d8+1

Spells

LVL 0

  • Detect Magic
  • Mending
  • Light
  • Flare

LVL 1

  • 2 Cure Light Wounds
  • 1 Entangle